![]() The comment at the top of this text file debates some of the philosophical consequences that come with the time loop concept present in the game. Afterward, we’ll need time to recharge the core.ĮSCALL: That shouldn’t create a problem, provided we arrive at or near the signal’s source. This extraordinary signal appeared suddenly it may disappear just as quickly, and we can’t lose a discovery this incredible! Focus on preparing for the warp, instead.ĮSCALL: Annona, is the Vessel ready to warp to the signal’s approximate coordinates?ĪNNONA: The warp core is powered, but this will be a significant jump. Everyone, prepare to warp immediately!įILIX: Escall, wait, I need more time to send an outgoing message! Shouldn’t we tell another clan where we’re going?ĮSCALL: We can send the message upon our arrival. The signal the Vessel is receiving appears to be older than the universe itself.ĮSCALL: This is our first contact with anything of this nature. Prepare to warp!įILIX: I’m recording now - I’ve never seen anything like this!įILIX: I’m recording now - I’ve never encountered anything like this! The signal the Vessel is receiving appears to be older than the universe itself>!ĮSCALL: This is our first contact with anything of this nature. Afterwards, we’ll need time to recharge the core.ĮSCALL: That shouldn’t create a problem, provided we arrive at or near the signal’s source. We can send another message upon our arrival.ĮSCALL: Annona, is the Vessel]]> ready to warp to the signal’s approximate coordinates?Īnnona: The warp core is powered, but this will be a significant jump. ![]() Vessel]]> is receiving appears to be older than the universe itself.įILIX: Shouldn’t we first?ĮSCALL: No, this signal will likely disappear as quickly as it appeared to us. The comment at the top of this file contains an old version of the text in this text file. The comment at the top of the file notes some things that should be added (thus reveals that the game has been in production since at least 2017) and ponders about some possible dialogue paths that were not implemented for the final game (too macabre?). Various text files contain development-related text that was not removed before release, hinting at possible ideas that were never put in place or discarded.
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